Cave Co., Ltd.
〒153-0051 2-1-1 Kamimeguro, Meguro-ku, Tokyo Nakameguro GT Tower
June 15, 1994
Entertainment business that plans, produces, operates, and markets highly hobby entertainment content such as mobile media
Tokyo Stock Exchange JASDAQ Market Standard
1,094 million yen (as of August 31, 2020)
|Number of employees||
97 people (as of May 31, 2020)
A PR marketing company involved in digital content.
Launched in January 2020 by former Condé Nast Japan Vice President Ryota Arai
A company that develops and operates social media and mobile network businesses.
President and CEO
After working at a financial institution in Japan and overseas, he has served as an executive of entertainment and game companies.
After assuming the post of Cave Director in April 2019, he became President and CEO in August 2019.
March 2021, Also serves as CEO of capable Co., Ltd.
Executive vice president
After graduating from the Faculty of Economics, Kyoto University, joined JPMorgan Chase Bank.
After that, after working for DENA Co., Ltd., he served as representative director and director of several social game companies.
Joined Cave in 2019 and is in charge of overall corporate division as CFO and Representative Director.
December 2020, Also serves as a director of Cave Interactive Taiwan Co., Ltd.
Director of OKAKICHI SDN. BHD., Chairman of Japan Game Culture Promotion Foundation.
Joined Konami Co., Ltd. in 1981. Moved to Capcom Co., Ltd. in 1983
Created numerous hit games such as "Street Fighter II".
In 2001, he became a managing director of the company. He left Capcom Co., Ltd. in 2003 and established Game Republic Co., Ltd.
After that, in the smartphone app "Monster Strike" released by mixi, Inc. in 2013,
He has been involved in game design since the time of planning and brought a big hit.
Joined Genbu Co., Ltd. in 2012. Produced numerous events as a restaurant business and event business manager.
In 2018, he moved to AKS Co., Ltd. (currently Vernalossom Co., Ltd.) and is in charge of projects such as opening YouTube with AKS × capable.
After that, he also served as a director of the live distribution business at capable Co., Ltd., and also engaged in the LIVE distribution business at CAVE x CAPABLE.
General Manager of Game Division.
Joined Toaplan in 1992. Established Cave as a founding member in 1994, and produced numerous shooting games including "DonPachi". Representative works include "Donpachi Bee," "Mushihimesama," and "Death Smiles," and most recently, he was in charge of executive production for the smartphone app "GOTHIC WA MAHOUOTOME"
In May 2006, he became an advisor to the Company, serving as a director of a subsidiary of the Company and a director of the Internal Audit Office of the Company.
After that, he concurrently served as a director (audit and supervisory committee member) of TETSUJIN Inc., and is currently a director of the Company (audit and supervisory committee member).
After graduating from Keio University Faculty of Law, Department of Law and Faculty of Economics, joined All Nippon Airways Co., Ltd. (currently ANA Holdings Inc.).
After working as a chief member of the legal department of the company, he belongs to Kobayashi Sogo Law Office.
Engaged in research and education at Keio University Law School since April 2004.
He has served as a senior executive officer (in charge of legal affairs and compliance) of ANA Holdings Inc.
Since he was enrolled in the Faculty of Economics, Saitama University, he has been mainly involved in the development of HR and E-learning systems as a system engineer.
After graduating, he joined PwC (currently Aarata Limited Liability Audit Corporation) and engaged in audit work and IPO support mainly in the manufacturing and financial industries from both IT and accounting aspects.
After that, after engaging in M & A and corporate revitalization projects at Mizuho Bank, he became CFO at a company listed on TSE Mothers. Opened an accounting office in 2015.
Joined All Nippon Airways Co., Ltd. (currently ANA Holdings Inc.) in April 1975.
Engaged in the Washington Branch Sales Manager, Planning Office Research Department Manager, and Research Office Manager.
Since then, he has served as Director and Executive Officer, Managing Director and Executive Officer, Senior Managing Director and Executive Officer, and from April 2014, Director and Vice President and Executive Officer in charge of Research Department, Asia Strategy Department, Airport and Facility Planning Department.
Joined GREE, Inc. in 2011, promoted a capital and business alliance with major developers of GREE Platform, and then held the post of general manager of the Japan Game Business Headquarters of the company, overseeing the alliance business area.
In April 2016, he launched Funplex Co., Ltd., a wholly owned subsidiary of GREE, Inc., and serves as Executive Vice President and General Manager of Business Development Department. After that, he founded the business development guild Bizconcier and continues to the present.
Joined DENA Co., Ltd. after graduating from the Massachusetts Institute of Technology (MIT) Department of Brain Cognitive Science in 2009.
After experiencing HR, marketing, social game development, etc., moved to DeNA Global.
Joined N3T WORK in 2015. He has been active as a lead designer for the blockbuster title "Legendary" and is the chief executive officer of all titles owned by N3T WORK.